Our panel of experienced educators, librarians, and publishers—Dr. Shari Brady, Tracy Edmunds, Jim Ottaviani, C.A. Preece—shared insights on their discovery process and results from using graphic novels to teach STEAM programs. The on-demand recording will be available within one week after the live presentation.
Recorded October 27, 2020 This free webinar features Jerry Craft, Tracy Edmunds, Grace Ellis, Talia Hurwitz, Rossie Stone, and Anthony Zuiker discussing their unique perspectives on the process of developing empathy with comic books & graphic novels. ...
Comics Plus’ Science, Technology, Engineering, Arts, and Mathematics (S.T.E.A.M.) Reading Guide features great recommendations for readers of all ages and levels that will spark imaginations and foster insightful conversations. This free resource ...
Recorded March 25, 2021 Our panel of experienced educators—Shannon Live, Kaitlyn Roach, Dr. John Weaver—shared their insights on how they work with graphic novels in the classroom, how they demonstrate their impact on learning, and how they partner ...
Personal narrative writing has long been a staple in the middle school English/Language Arts curriculum. What was once, “What did you do over summer break?” has now evolved into more sophisticated and meaningful writing prompts asked of our students ...
Graphic novels offer an incredible new opportunity to engage readers of all abilities by providing a visual foundation that helps accelerate comprehension of the author's ideas. Graphic Novels also provide a new perspective into lives, stories, ...